Gargoyle Nursery
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3D Modeler and Animator Niko Makela is the lead developer on bringing gargoyles to the realm of Britannia. Check out his progress reports for the U6P team below. Modeling, texturing, animating, the works. Also, you may want to look up his recent progress on his personal 3D Development website:

http://www.cgmascot.com/

Enjoy!

Monday, 17 May 2010 Development Journal: May 18, 2010
Friday, 10 April 2009 Development Journal: April 10, 2009
Tuesday, 07 October 2008 Development Journal: October 7, 2008
Friday, 11 May 2007 Development Journal: May 11, 2007
Friday, 08 December 2006 Development Journal: December 8, 2006
Thursday, 25 May 2006 Development Journal: May 25, 2006
Thursday, 18 May 2006 Development Journal: May 18, 2006
Thursday, 11 May 2006 Development Journal: May 11, 2006
Thursday, 04 May 2006 Development Journal: May 4, 2006
Thursday, 27 April 2006 Development Journal: April 27, 2006
Thursday, 20 April 2006 Development Journal: April 20, 2006
Thursday, 16 March 2006 Development Journal: March 16, 2006
Sunday, 05 March 2006 Development Journal: March 5, 2006
Thursday, 02 March 2006 Development Journal: March 2, 2006
Thursday, 23 February 2006 Development Journal: February 23, 2006
Thursday, 16 February 2006 Development Journal: February 16, 2006
Thursday, 09 February 2006 Development Journal: February 9, 2006
Thursday, 02 February 2006 Development Journal: February 2, 2006
Thursday, 26 January 2006 Development Journal: January 26, 2006
Thursday, 19 January 2006 Development Journal: January 19, 2006
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The Ultima 6 Project is a fan-built mod for the Dungeon SiegeTM game.
Dungeon SiegeTM was developed by Gas Powered Games® and published by MicrosoftTM.
Ultima® and Ultima VI: The False ProphetTM was developed by Origin SystemsTM, 1990 a division of Electronic ArtsTM.

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